//==============================================================================
// Archer atlantean_Anim.txt
// Fixed the hero glow (birth and death) ~WarriorMario
//==============================================================================

import bow_atlantean_anim.txt

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulborn
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero SoulBorn
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define soulauroraborn
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul AuroraBorn
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}

//==============================================================================
define Head
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
            Visual archer x head iron
				replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
            Visual archer x head iron
				replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
            Visual archer x head iron
				replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
            Visual archer x head iron
				replaceTexture archer x iron/archer x hero
         }
      }
   }
}

//==============================================================================
anim Idle
{
	SetSelector 
	{
		TechLogic none/Medium Archers/Heavy Archers/Champion Archers
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_idleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryidleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_idleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryidleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_idleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryidleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_idleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryidleA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
   }
}

//==============================================================================
anim walk
{
	SetSelector 
	{
		TechLogic none/Medium Archers/Heavy Archers/Champion Archers
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_Carry
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_Carry
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_Carry
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_Carry
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
   }
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.65 false Arrow checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect lefthand bow hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.65 false Arrow checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect lefthand bow hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.65 false Arrow checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect lefthand bow hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.65 false Arrow checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect lefthand bow hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
   }
}


//==============================================================================
anim Charging
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
            Visual Archer X ArcusH_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.60 true   
                  tag GenericSound 0.60 true   
                  tag SpecificSoundSet 0.81 false Arrow checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect lefthand bow hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_DeathA
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soul hotspot
					connect ATTACHPOINT soulaurora hotspot
					connect ATTACHPOINT heavenlight hotspot
					connect ATTACHPOINT soulbirth hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soul hotspot
					connect ATTACHPOINT soulaurora hotspot
					connect ATTACHPOINT heavenlight hotspot
					connect ATTACHPOINT soulbirth hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soul hotspot
					connect ATTACHPOINT soulaurora hotspot
					connect ATTACHPOINT heavenlight hotspot
					connect ATTACHPOINT soulbirth hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
          }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soul hotspot
					connect ATTACHPOINT soulaurora hotspot
					connect ATTACHPOINT heavenlight hotspot
					connect ATTACHPOINT soulbirth hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
   }
}



//==============================================================================
anim Bored
{
	SetSelector 
	{
		TechLogic none/Medium Archers/Heavy Archers/Champion Archers
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_BoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryBoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_BoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryBoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_BoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryBoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_BoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X ArcusH_carryBoredA
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
				}
			}
		}
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_FlailA
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_FlailA
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_FlailA
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_FlailA
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					replaceTexture archer x iron/archer x hero
         }
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_BirthA
					replaceTexture archer x iron/archer x hero
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soulborn hotspot
					connect ATTACHPOINT soulauroraborn hotspot
					connect ATTACHPOINT heavenlight hotspot
					Connect FRONTABDOMEN heroglow hotspot
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_BirthA
					replaceTexture archer x iron/archer x hero
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soulborn hotspot
					connect ATTACHPOINT soulauroraborn hotspot
					connect ATTACHPOINT heavenlight hotspot
					Connect FRONTABDOMEN heroglow hotspot
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_BirthA
					replaceTexture archer x iron/archer x hero
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soulborn hotspot
					connect ATTACHPOINT soulauroraborn hotspot
					connect ATTACHPOINT heavenlight hotspot
					Connect FRONTABDOMEN heroglow hotspot
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X ArcusH_BirthA
					replaceTexture archer x iron/archer x hero
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					connect ATTACHPOINT soulborn hotspot
					connect ATTACHPOINT soulauroraborn hotspot
					connect ATTACHPOINT heavenlight hotspot
					Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}
